R-200

  When distant pawn is very far, without king’s support it is sentenced to death. The only chance is to sacrifice it and distract the rook with the capture of enemy pawn and creation of new passed pawn. An instructive “battle for time” happened in the ending of a game Rudakovski-Konstantinopoljski, Kiev 1940....


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R-199

  In positions where pawn are not blocked, but on adjacent files, endgame strategy changes significantly, although the weaker side has possibilities of more active counter-play. It is much easier to reduce the material, and the outcome of a fight is practically determined by the passed pawn’s distance from promotion square and king’s placement. When...


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