R 706


  When white pawns are not far advanced, in similar positions Black most often draws easily by forcing his passed pawn, as this can compensate for even the loss of a pawn with creation of three connected passed pawns. The ending of the game Gligoric-Fuller (Hastings 1968/69) is instructive in this respect.  

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R 704


  When the weaker side has the passed pawn, then the result depends primarily on the quality of the pawn structure and the distance of pawns from the promotion squares. If by pawn exchange or by sacrificing a pawn, White can quickly create two strong connected passed pawns, then he usually wins. We see such […]

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R 702


  In similar positions, Black has a realistic prospect of salvation only when his king is much more active, so he closes the passage to the opponent’s king towards an outside passed pawn or forces reduction of the material. A typical example of this kind occurred in the game Andersson-Ivkov (Prague 1970).  

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