RMP-546

  When the white king is not near his pawn, Black has a much better chance of a draw. The cases with the edge pawn are especially difficult because the king and the knight cannot approach it from the other side. We will consider the enormous difficulties in coordinating the actions of white pieces in […]

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RMP-545

  When, in a similar position, the black king is not pressed against the edge of the board and there are no mating threats, the realization of the advantage requires superior skill. We will consider all the complexity of White’s task on the example of the great study of Kuznetsov and Sakharov from 1958/59.   […]

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RMP-544

  When pawns are on adjacent file, the White’s task is somewhat more difficult because the motif of exchanging pawns appears. We will get to know the winning strategy on the example of the game Benko-Averbakh, the Interzonal tournament in Portoroz 1958.   [membership]← VKCEVKCE →[/membership]

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RMP-543

  In case of edge pawns, the realization of advantage is somewhat more difficult due to the lack of maneuvering space, but with patient play, White usually achieves his goal even then. The next position, with the reverse colors, occurred in the game Lakos-Kovalevska, the 2000 Istanbul Olympics.   [membership]← VKCEVKCE →[/membership]

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RMP-542

  In the endings with one pawn each, White usually wins, especially when Black does not have a strong, far advanced passed pawn. In positions without passed pawns, the victory is mostly a matter of technique, and is achieved by gradually isolating the opposing king from the pawns. We will get to know the winning […]

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RMP-541

  An interesting case when the pawn first hinders White in performing a mate attack, and then makes it impossible for Black to defend with side checks, was shown by A. Mandler in a study published in 1927.   [membership]← VKCEVKCE →[/membership]

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RMP-539

  A pawn can also be fatal when it interferes with a rook in performing the saving lateral or back attack. A simple case occurred in the game Chistyakov-Kremenetsky, USSR 1968.   [membership]← VKCEVKCE →[/membership]

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RMP-538

  Rook and pawn usually draw easily against the rook and knight because in most cases this comes down to standard positions without pawns. But sometimes a pawn is an “aggravating circumstance” and is a major cause of defeat. Namely, when the black king is in a mate net, the existence of a pawn deprives […]

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RMP-537

  In a similar position, it is easiest and safest to win in a direct mate attack, keeping the pawn on the sixth rank so there is no need to fear a stalemate and a “berserk” rook for a single moment. This position arose in the game Loginov-Chernyshov, Budapest 1994.   [membership]← VKCEVKCE →[/membership]

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