E-book: Knight Endgames N+2P vs N+P


In a similar position with a white passed pawn on the g-file Black, as a rule, cannot save the game in view of two very important differences with regard to the previous example: the king is now too far to be able to endanger the a-pawn after an eventual knight sacrifice, while for the knight the chess-board is too “narrow” as there are no saving checks from the right flank. This assessment is also borne out by the ending of the game Ulibin – V. Kostic , Tunja, 1989.


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