In this book we will examine all kind of queen endings. Queen is a long-range piece which features great mobility and tactical power since it combines capabilities of rook and bishop. The queen moves in two dimension, she does not have knight’s possibility of jumping over other pieces. Thus, queen’s mobility, speed and power depends on pawn structure. Queen develops greatest power in open positions. Her tactical abilities are a few times greater than any other piece on the chessboard. That poses a great danger for the enemy king even in the endgame. Due to excellent tactical and maneuvering capabilities, queen is in average worth as nine pawns, or approximately as three minor pieces. Queen with one pawn equals two rooks in most positions.
Due to very big difference in strength, mobility and power, queen most of the times wins easily against the pawn, even if the pawn is only one move to promoting and backed up with its king. It is important to know that queen alone cannot fight against such an opponent. In order to win, White needs to plan and secure king’s help. How to do that, we will see on the example with central pawn on the seventh rank.