Inarkiev-Lan Pawn Endgame

Inarkiev – Lan

  In this game a much weaker player by rating had a chance to crash a former European champion. Critical position: Everything revolves around who will end up in zugzwang. Event: TCh-CHN 2019 Date: 2019.04.10 White: Inarkiev, E. WhiteElo: 2692 Black: Lan, Zilun BlackElo: 2333 Result: 1/2-1/2    

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Jurkovic-Maravic

  Event: 4th Croatian league White: Jurkovic, Dinko WhiteElo: 1745 Black: Maravic, Ivan BlackElo: 1836 Result: 0-1 Taking things too easy, even in a dead draw positions, often lead to unpleasant surprises. In this game Black effectively utilized his opponent’s careless attitude.   Similar breakthrough motif is well-known from the classic example Kotov-Botvinnik. Related Posts:

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RMP-13

  The following position with reverse colours was created in the game Steinitz – Neumann ( Baden-Baden, 1870 ) . White to move wins in the usual way – centralizing the rook for the purpose of driving the knight towards the edge of the board.   ← Basic EndingsBasic Endings →

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B-775

  With c- and d-pawns (or e- and f-pawns) there is an important exception to the general rule. White can win only if his c- or f-pawn has not advanced on the fifth rank! White to play wins by taking advantage of the passive position of the black bishop.   ← Basic EndingsBasic Endings →

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B-608

  With the b-pawn on the seventh rank White always wins irrespective of his king being on the shorter or the longer side since in both cases the black bishop has only one available square on the shorter defensive diagonal. White might face some difficulties in conversion of advantage only in the position researched by […]

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B-529

  The most complex positions with rook’s pawns arise when the stronger side has the “wrong” bishop. As in all similar examples that we have already examined, a win may be achieved only if the condition of capturing the pawn whilst keeping the enemy king away from the “wrong” corner can be met. The simplest […]

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